The advances in augmented reality (AR) in recent years has allowed it to grow increasingly popular in healthcare, such as in the virtual training of surgeons, as well as helping in the area of phobias in relation to mental health and chronic pain management. It is essential that healthcare is adopting to the ever-changing technological world that we live in, particularly because it can be used as an aid in patient care, the procedure vein visualisation technology which had been established by AccuVein Inc. is an example of an AR technique (Le, et al., 2018). This was established to manage scanning, which allows doctors to detect veins and valves, additionally this reduces pain and saves time, this application of AR benefits the elderly as it can allow them to manage their medications (Le, et al., 2018). Augmented Reality in Plastic Surgery AR is also used in the plastic surgery field, it can be used to show patients what their face will look like after reconstructive surgery, and this can also be used to portray to the surgeon how exactly the patient wants their face to look like, this can avoid errors and disappointment. The company Crisalix uses the AR stimulator for this surgical technique (Guazzaroni, et al., 2019). Crisalix was originally founded in 2009, and it differs from other companies as it does not use any hardware and is exclusively a 3D web stimulator (Tzou & Rodríguez-Lorenzo, 2021). Using AR in relation to this technique works by, photographing the patient’s front view and side profiles and uploading three of these photographs which can be connected to a tablet device (Tzou & Rodríguez-Lorenzo, 2021). Crisalix can also be used for breast and nose augmentation and body contouring, due to the benefits that the use of this stimulator can bring to both the patient and the surgeon this technique is ground-breaking. Augmented Reality in Painting Robots AR is crucial in relation to robot programming as that and virtual reality is used to provide information to the robot. AR has previously been used in the programming of painting robots, in this instance a spray gun is handheld by a user, and the virtual spray is parallel to the physical spray gun through a head mounted display, the user’s movements are then learned by the robot allowing it to imitate (Natraj, et al., 2014). This is beneficial in the instance of construction of a large area as it can reduce the time it may take to paint, while also reducing cost and mental effort. (Walsh, 2016) humanitycenteredrobotsfall2016.tumblr.com/post/154506008922/as-augmented-reality-becomes-integrated-into-the Augmented Reality in Welding Robots The probability of teaching a robot how to weld through AR was also explored, in this instance a robot is placed between markers while a physical probe is also placed parallel to the robot to teach it. Similar to the technique of programming the robot to paint with the use of AR the leading attribute is that the user holds the ability to teach the robot in an unstructured environment, this is assisted with the visual feedback also contributed in the AR environment (Tan & Gavrilova, 2013). Furthermore, although it is possible for robots to carry out tasks the same as humans, humans are necessary in relation to the encouragement of the imitation, and many studies have been and need to be complete to ensure the tasks are performed efficiently (Tan & Gavrilova, 2013). Bibliography Guazzaroni, G., S, A. & P., 2019. Virtual and Augmented Reality in Education, Art, and Museums: Advances in Computational Intelligence and Robotics. s.l.:IGI Global, 2019. Laguna, C., 2011. Domestika. [Online] Available at: https://www.domestika.org/es/projects/105171-crisalix-identidad-corporativa [Accessed March 2022]. Le, D.-N., Nguyen, G. N., Tromp, J. G. & Le, . C. V., 2018. Emerging Technologies for Health and Medicine: Virtual Reality, Augmented Reality, Artificial Intelligence, Internet of Things, Robotics, Industry 4.0. s.l.:John Wiley & Sons, 2018. Natraj, A., Cameron, S., Melhuish, C. & Witkowski, M., 2014. Towards Autonomous Robotic Systems: 14th Annual Conference, TAROS 2013, Oxford, UK, August 28--30, 2013, Revised Selected Papers. s.l.:Springer, 2014. Tan, C. K. & Gavrilova, M., 2013. Transactions on Computational Science XVII. s.l.:Springer, 2013. Tzou, C.-H. J. & Rodríguez-Lorenzo, A., 2021. Facial Palsy: Techniques for Reanimation of the Paralyzed Face. s.l.:Springer Nature, 2021. Walsh, E., 2016. Humanity Centred Robots. [Online] Available at: https://humanitycenteredrobotsfall2016.tumblr.com/post/154506008922/as-augmented-reality-becomes-integrated-into-the [Accessed March 2022]. Wise, S., 2018. Spring Wise. [Online] Available at: https://www.springwise.com/wp-content/uploads/2018/10/AccuVein_AR_vein_assistant_springwise.jpg [Accessed March 2022].
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